Scratching an Itch

Runes of Magic

For the past week or so I’ve been feeling a pull back to MMOs and with all the talk of the random dungeon LFG tool introduced to World of Warcraft, I’m getting dangerously close to re-subscribing.  The problem with that is I don’t want to re-subscribe.  Not yet, not until Cataclysm comes out.

I’ve found it to be quite liberating not having an active subscription to a game.  By “liberating” I don’t mean that I’ve finally freed myself to work on that novel I’ve had brewing in my head, nor am I doing anything else remotely productive.  Rest assured, the “liberating” that I’ve felt simply means I’ve found time to enjoy other video games, so let’s not get crazy and start thinking that I’m actually doing something productive.

I recently finished Fallout 3, which never would have happened were I subscribed to an MMO, and I’ve also cracked open a bunch of other games I had bought and never played.  It’s been nice, although my time wastage is now spread out among all these different things, and sometimes I think I’d prefer to have all my wasted time directed at one focal point, which is just a long and stupid way of saying that I’m feeling a pull back to MMOs.

In an attempt to scratch that itch I decided to check out Runes of Magic.  It’s free, it looks good, and it’s an MMO.  I’m seven levels in right now, playing as a mage.  From what I’ve seen so far it feels very much like WoW, and I’ve been pleasantly surprised to see that it doesn’t hit you over the head with all the stuff you can buy for real money.

I like it.  Let’s see how long it lasts.

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