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Level 8 and Counting

September 1st, 2009 David No comments

Level 8

I hit level 8 in Guild Wars last night, as I continue to take on my friends challenge to reach level 10 without quitting of boredom.  So far things are going well, it’s actually not a bad game.  I’m certainly enjoying it more now than I did right after its release.  I’ve settled on my secondary profession, going with Monk, which seems to be a nice choice for solo-ing.

While I’m having a good time with the game so far, there are some things about it which drive me nuts.  First and foremost, I don’t like the game engine.  Yes, the graphics look great, but I hate all the invisible walls that are put up.  You can’t drop off a little hill to get to the area immediately below – you have to run around to the bottom of the hill first, following the one allowable path to the other area.  You also can’t swim.  You can run through shallow water, but anything above knee-level is off limits.  These invisible barriers are not very conducive to exploring the world.

Secondly, I hate the targeting and attack system.  I can’t count how many times my guy has started running towards the wrong target and then ends up bouncing back and forth like a tennis ball between where it wants to go and where you want it to go.  Left-clicking the ground moves your character to that location, so if you miss-click a moving mob, you can run right past him.  I’ve mitigated this somewhat by remapping the “target nearest” function to one of my side mouse buttons, but sometimes I still get caught in the target click-a-thon.

Finally, there’s no jumping.  It’s a stupid little thing, but sometimes when I’m running from place to place I want to hop like a bunny damnit!

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Back To Ascalon

August 25th, 2009 David No comments

Guild Wars: Level 1

The other day I was discussing the recently released Guild Wars 2 trailer with a friend.  I happened to mention that for the past little while I have been thinking of trying out Guild Wars again; I never did play through to the end of the story, leaving the game at level 14 to play EverQuest II.

The subscription-free games are beginning to appeal to me more and more these days because without the monthly fee, I don’t feel like a slave to the game.  Too often with games that I’ve subscribed to, I kept playing despite a lack of fun just “to get my money’s worth”.  I don’t feel that pressure with subscription-free games.  That’s another reason why I’ve been thinking of Guild Wars lately.

After telling my friend that I was considering giving Guild Wars a shot again, starting from level one, he replied with, “you’ll never make it to level ten before quitting out of boredom”.  That was all the incentive I needed to try it out again, and I accepted his challenge.  While my main goal in this revisit is simply to get to level 11, I would like to see how the story in Prophecies turns out, so I’ll try and play through it to the end.  Of course, I won’t waste any time on a game I don’t like, so if it turns out not to be any fun, I’ll quit.

Having last played the game towards the end of 2005, I can’t say I remember a whole lot.  In fact, I logged in to the level 14 character I had left behind and was completely lost.  I had no idea where I was or what I was supposed to be doing.  I consulted some forums to get an idea as to what’s changed, and what sort of character build is fun to play solo, and quite frankly, I was even more lost.  Guild Wars is a much deeper game than I remember it being.  Ultimately I created a Warrior, the same class I played originally, but this time I’ll choose a different secondary profession.  During my first go around I played as a Warrior/Ranger, whereas this time I’m leaning towards either Necromancer, Monk, or Elementalist for the supporting class.  Looking back, I really had no idea what I was doing when playing.  Now that I’ve gotten a bit more experience with MMOs I’m hoping I can make some better choices with regards to skill and attribute selection.

So far I’ve managed to play for about two hours and am currently level four.  It’s been pretty fun actually.  I still dislike the control scheme, but the graphics look very nice, and the music is great as well.  I’d hate to speak too soon, but I’d wager that I’ll be able to make it past level 10 no problem.

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